Smithing
Metal progression, alloys, anvils, bloomery work, iron and steel.
Anvil Guide
The anvil is where metal becomes progress, if your heat and hammering are disciplined.
Anvil tiers / Work item heatSMI-02Alloy Guide
Bronze and advanced metals reward planning your ore finds before you melt them.
Tin bronze / Bismuth bronzeSMI-03Iron Production
Iron starts as ore logistics and bloomery discipline before it becomes tools.
Ore sources / Charcoal demandSMI-04Steel Production
Steel is a late-game industry that needs fuel, planning and patience.
Prerequisites / CementationSMI-05Chain & Plate Armor
Armor is a tradeoff between protection, cost, mobility and repair burden.
Gambeson / Chain armorNotice Board