Chain & Plate Armor

Armor is a tradeoff between protection, cost, mobility and repair burden.

StoneQuick Summary

Armor is a tradeoff between protection, cost, mobility and repair burden.

CopperKey Information

01Gambeson
02Chain armor
03Plate armor
04Movement penalties
05Repair
06When to craft

BronzePractical Strategy

Treat this topic as part of a larger survival chain. Gather the inputs before you need them, keep notes on locations and recipes, and avoid spending rare materials until the next step in progression is clear.

IronCommon Mistakes

01Starting too late in the season
02Using scarce materials without a plan
03Ignoring storage and travel time
04Failing to mark useful locations on the map

SteelRelated Planning

Connect this page with your food plan, base location, tool progression and winter preparation. Vintage Story rewards players who build systems instead of chasing one-off wins.