Vintage Story Wiki
A practical survival handbook for wilderness exploration, farming, metallurgy, crafting, combat, progression and advanced survival systems.
Core Archives
Getting Started
First-day priorities, beginner mistakes, early ages and survival order.
Survival
Hunger, body temperature, weather, temporal stability and winter readiness.
Crafting
Knapping, clay forming, storage, recipes and mechanical power.
Farming
Crops, animals, fruit trees, bees, cooking and preservation.
Smithing
Metal progression, alloys, anvils, bloomery work, iron and steel.
Exploration
Biomes, traders, ruins, caves, prospecting and temporal danger.
Creatures
Drifters, wildlife, weapons, armor, healing and combat habits.
Building
Shelter, insulation, lighting, storage, cellars and decorative blocks.
World Generation
Climate, ore abundance, caves, temporal settings and custom seeds.
Guides
High-value survival tutorials for winter, ores, windmills and progression.
Updates
Patch notes, version changes, upcoming features and developer news.
Mods
Best mods, QoL mods, graphics mods, hardcore mods and installation.
Featured Articles
- First Day GuideYour first day is about tools, food, fire and a safe place to think.
- ProspectingProspecting is one of the most important skills in Vintage Story.
- Steel ProductionSteel is a late-game industry that needs fuel, planning and patience.
- Crop FarmingGood farms are planned around nutrients, seasons and storage, not pretty rows.
- How Temporal Storms WorkTemporal storms are predictable enough to prepare for and dangerous enough to respect.
- Best ModsThe best mods improve the long game without erasing the survival texture.
Progression Checklist
- Make stone tools and a firepit.
- Secure food, vessels and a warm shelter.
- Start crops early enough for the season.
- Prospect copper, then plan bronze alloys.
- Build cellar storage before the harvest spoils.
- Scale charcoal, iron and mechanical power deliberately.